| Space Maze Attack (1983) (Hal) (J) |
|
0 |
|
| Space Trouble (1984) (Hal) (J) |
|
0 |
|
| Sparkie (1983) (Sony) (J) |
|
0 |
|
| Spelunker (1986) (Irem) (J) |
|
5 |
|
| Square Dancer (1984) (Toshiba Emi) (J) |
|
0 |
|
| Squish'em (1983) (Sirius) (J) |
|
1 |
|
| Star Blazer (1985) (Sony) (J) |
|
0 |
|
| Star Command (1983) (Ascii) (J) |
|
0 |
|
| Star Force (1985) (Hudson) (J) |
|
4 |
|
| Star Soldier (1986) (Hudson) (J) |
|
5 |
|
| Star Trap (1987) (Jast) (J) |
|
0 |
|
| Starship Simulator (1984) (Nexa) (J) |
|
2 |
|
| Step Up (1983) (Hal) (J) [a1] |
|
2 |
|
| Step Up (1983) (Hal) (J) |
|
4 |
|
| Stepper (1985) (Ascii) (J) |
|
0 |
|
| Stone of Wisdom, The (1986) (Casio) (J) |
|
1 |
|
| Strange Loop (1987) (Jaleco) (J) |
|
0 |
|
| Super Billiards (1984) (Hal) (J) |
|
2 |
|
| Super Cobra (1983) (Konami) (J) |
|
0 |
|
| Super Drinker (1983) (Ample) (J) |
|
0 |
|
| Super Golf (1984) (Sony) (J) |
|
0 |
|
| Super Laydock Mission Striker (1987) (T&E Soft) (J) |
|
0 |
|
| Super Monitor 1.1 (1985) (Emiiru) (J) |
|
0 |
|
| Super Monitor 1.2 (1985) (Emiiru) (J) |
|
0 |
|
| Super Pachinko (1985) (Nippon Columbia) (J) |
|
0 |
|
| Super Pierrot (1987) (Taito) (J) |
|
0 |
|
| Super Snake (1983) (Hal) (J) |
|
9 |
|
| Super Soccer (1985) (Sony) (J) |
|
0 |
|
| Super Synth (1984) (Victor) (J) |
|
3 |
|
| Super Tennis (1984) (Sony) (J) |
|
0 |
|
| Sweet Acorn (1984) (Taito) (J) |
|
0 |
|
| Swing (1985) (Pony Cannon) (J) |
|
2 |
|
| Syougun (1987) (Jaleco) (J) |
|
0 |
|
| TZR Grand Prix Rider (1986) (Ascii) (J) |
|
1 |
|
| Takahasi Meijin no Boukenjima (1986) (Hudson) (J) |
|
0 |
|
| Takeru Densetsu (1987) (Takeru) (J) |
|
0 |
|
| Tank Battalion (1984) (Namcot) (J) |
|
2 |
|
| Tatica (1984) (Mass Tael) (J) |
|
0 |
|
| Tawarakun (1984) (Ascii) (J) |
|
0 |
|
| Tear of Nile (1986) (Victor) (J) |
|
1 |
|
| Telebunnie (1983) (Ascii) (J) |
|
0 |
|
| Tensai Rabbian Daifunsen (1986) (Toshiba Emi) (J) |
|
0 |
|
| Tensidachino Gogo (1987) (Jast) (J) |
|
1 |
|
| Tetsuman (1985) (Hal) (J) [a1] |
|
2 |
|
| Tetsuman (1985) (Hal) (J) |
|
1 |
|
| Thexder (1986) (Gamearts) (J) |
|
9 |
|
| Thseus (1984) (Ascii) (J) |
|
0 |
|
| Thunder Ball (1985) (Ascii) (J) |
|
1 |
|
| Thunder Bolt (1986) (Pixel) (J) [a1] |
|
2 |
|
| Thunder Bolt (1986) (Pixel) (J) |
|
3 |
|